It might need a little manual clean-up of a handful of pixels, but that's quick and easy to do, compared to actually redrawing the sword in a different angle. Then, I just scale the image back to the original size using pixel resize, and ta-da, we have a pretty well rotated sword: Since the image is higher resolution, the sword doesn't get blurred: Then, I apply the rotation tool normally. So, first I scale the sword up enough (I prefer to scale to 4x the original size): I scale the sword up, rotate it and scale it back down, using pixel resize (the resize method which doesn't try to blur or anti-alias anything). If I just go and use the rotate tool, I end up with a somewhat blurry mess (don't comment on how this one doesn't actually look all that messy): Let's pretend I have this sword and a hand here that I wish to rotate about 30 degrees for an animation: I suppose in some cases some programs can rotate images without blurring, but even with one that blurs, you can still do pretty clean rotations. I watched the initial video the first time and I had a really hard time to understand what was happening and when the dot appeared while using it for real I was like “oh wait… nice~”.I've often seen people say that you shouldn't try to use the rotate function of graphics programs to rotate pixel art, because that results in blurriness. the dot on the last update is a big difference I know it may be short on code but it makes it visible which is a big thing to me.I was looking and it is nothing that should mangle anything what so ever on the current layout. I don’t think you have to be so shy to say what is the default shortcut is, you can “claim it” so to speak and then sell the “it is customizable” option after it in case people want to change it.For what I can see you just need to kinda copy and paste and then add some html tags for it. after I was not able to make things work it was the first place I took a look and then I was clicking around to find your instructions. the in krita manual seems quite empty.I just had some minor notes I would like to perhaps bring to your consideration. Dockers are a bit their own little islands and this is so encompassing. I really was not aware of how much your able to do with extensions. I had some time on my hands to check it out and I think you did something really cool. I should note I’m not a python programmer at all, no exp with pyqt or krita’s development so if someone finds their way here and thinks there’s a way to improve the code feel free to leave a comment or two 0 So far I haven’t encountered issues (which I haven’t solved already) but I’m limited in way I can test this.Īt least for now it seems to work just fine for me on my system. I tested this on keyboard, pen buttons, pen display buttons on win 10 in the latest stable Krita version 4.4.1. Hopefully, this will demonstrate the functionality well to be considered as a feature one day in the future for now I created this as a substitute. Invoke rotation on a side of the screen away from centre, at most a small percentage of width/height of… Basically a trackball for rotation but anchor for rotation remains in the screen centre. Canvas rotate centered around where the cursor is pressed instead of just screen center as another option to rotation Feature RequestsĬurrently canvas rotation is anchored around the screen centre which is great but I’d like to suggest a possibility of canvas rotation around the area where cursor is when rotation is invoked.īy this I don’t mean to change centre of rotation itself but centre of where the action happens.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |